Gambling Commission Publishes Third Annual Report from National Survey
Uma Carter · Aug 11, 2026

Gambling Commission Publishes Third Annual Report from National Survey

The Gambling Commission has issued the third annual report drawn from the Gambling Survey for Great Britain, delivering official statistics that track participation, behaviours, attitudes and consequences across the population for the period 2023 to 2025. Researchers compiled responses from thousands of adults aged 18 and over, producing headline figures that show participation rates holding steady while motivations and outcomes receive fresh scrutiny through standardised measurement tools.
Participation Figures Remain Consistent Across Years
According to the latest release, 47 percent of adults reported gambling in the past four weeks during 2025, a level that matches previous waves and indicates little movement in overall engagement. When lottery-only players are removed from the calculation the figure drops to 27 percent, highlighting how much of the headline rate rests on a single product category that many respondents treat separately from other forms of betting and gaming. Observers note that these rates have shown stability rather than sharp shifts, a pattern that allows regulators to compare trends without needing to account for sudden spikes or drops in basic involvement.
Primary Reasons People Give for Gambling
Respondents listed the chance to win large sums as the leading motivation, cited by 84 percent of those who gambled, while 69 percent pointed to enjoyment and 57 percent mentioned the prospect of making money as factors that influenced their decisions. These percentages come from structured questions that permitted multiple selections, revealing a blend of financial aspiration and recreational appeal that runs through the data set. The survey instrument captured these answers consistently across the three annual waves, enabling direct year-on-year comparisons that show motivations have not undergone dramatic change even as participation levels stayed flat.
Problem Gambling Rates Show No Significant Movement
The Problem Gambling Severity Index produced a rate of 2.4 percent for adults scoring eight or higher, a threshold researchers use to indicate problem gambling, and this proportion remained unchanged from earlier reports. Data collectors applied the PGSI across the full sample rather than only among recent gamblers, giving a population-level view that places the figure in context with other national health and behaviour metrics. Because the same methodology applied in each wave, analysts can track whether targeted interventions or market changes coincide with shifts in these scores, although the current release records stability rather than movement.
Those who study prevalence data often examine how problem gambling scores intersect with demographic variables, yet the third annual report emphasises the overall stability at the population level before drilling into subgroups. The consistency across 2023, 2024 and 2025 suggests that whatever external factors influenced gambling markets during that span did not produce measurable change in this particular indicator.
Reported Feelings Toward Gambling Activity
Most participants who gambled described their experience in positive or neutral terms, with 78 percent selecting those categories on a feelings scale. The remaining share reported negative emotions, yet the majority response indicates that for the bulk of gamblers the activity sits within a range that does not generate strong regret or distress. Survey designers included this attitudinal measure alongside the PGSI to provide a fuller picture that captures both clinical thresholds and everyday sentiment, allowing readers to see how the two relate without assuming they always align.
Survey Design Supports Reliable Comparisons
The Gambling Survey for Great Britain employs a large-scale probability sample and standardised instruments that regulators and academics can reference when evaluating policy effects or market developments. Because each annual wave follows the same core protocol, statisticians can isolate genuine change from sampling variation, a feature that strengthens the value of the stable headline numbers reported in 2025. The release includes both the main report and an interactive dashboard that lets users explore cross-tabulations by age, region and product type while maintaining the same methodological guardrails.
Context Within Broader Regulatory Monitoring
Officials at the Gambling Commission integrate these survey results with other data streams such as industry returns and treatment service records, creating a layered view of how participation, harm and attitudes interact. The third annual GSGB report sits alongside these sources rather than replacing them, supplying the participation and attitude baseline against which other indicators are read. Stakeholders who review the combined evidence base therefore treat the 47 percent participation rate, the 2.4 percent problem gambling rate and the 78 percent positive or neutral feelings as reference points rather than isolated statistics.
Conclusion
The third annual Gambling Survey for Great Britain supplies a consistent benchmark that shows participation, motivations, problem gambling prevalence and reported feelings holding steady through 2025. By maintaining the same questions and sampling approach across waves, the study supplies comparable figures that regulators, researchers and operators can use to monitor developments without the noise of methodological shifts. The release reinforces the role of large-scale, repeated surveys in tracking gambling behaviour at the population level and provides a factual foundation for any subsequent analysis that draws on these official statistics.